Specializations โ signature abilities & masteries ๐ฏ
v0.25 reworks talents. Picking a specialization is now a real choice with real teeth: the moment you choose one, you're handed a signature ability unique to that spec and a passive identity mastery that scales as you level. Every one of the 27 specs (three per class) has both.
๐ฏ The basics: at level 10 you unlock talents and pick a spec. That instantly grants your spec's signature ability (no point to spend, no node to reach) and switches on its identity mastery passive, which grows from 50% strength at level 10 to full strength at level 20. Then you spend your talent points โ all 11 of them by cap โ inside that spec's tree.
The 27 specializations
Each class has three specs. The name in bold is the spec's identity (its mastery); the role is in brackets.
| Class | |||
|---|---|---|---|
| Warrior | Battlecraft (dps) | Bloodrush (dps) | Ironguard (tank) |
| Paladin | Sacrament (heal) | Vigil (tank) | Requital (dps) |
| Hunter | Packlord (dps) | Coldsight (dps) | Fieldcraft (dps) |
| Rogue | Knifework (dps) | Thuggery (dps) | Skulduggery (dps) |
| Priest | Doctrine (heal) | Benison (heal) | Vespers (dps) |
| Mage | Aethermancy (dps) | Pyromancy (dps) | Cryomancy (dps) |
| Shaman | Thundercall (dps) | Warspirit (dps) | Spiritmend (heal) |
| Warlock | Hexcraft (dps) | Pactbound (dps) | Ruination (dps) |
| Druid | Moongrove (dps) | Wildfang (tank) | Groveheart (heal) |
Signature abilities
A signature is a full ability your spec grants the instant you select it โ no talent point, no gated node. Twenty-four of the 27 are brand-new abilities shipped with this update; the other three reuse an existing spell. A few:
| Spec | Signature | Effect |
|---|---|---|
| Warrior ยท Battlecraft | Maiming Strike | Weapon damage + 40 bonus, 6s cooldown, extra threat |
| Paladin ยท Sacrament | Holy Shock | Instant โ heal a friend or deal Holy damage to an enemy |
| Hunter ยท Packlord | Bestial Wrath | +20% attack power and +100% pet damage for 15s |
| Mage ยท Cryomancy | Icy Veins | +30% spell haste and interrupt immunity for 10s |
| Warlock ยท Pactbound | Metamorphosis | 20s demon form: +20% spell damage & cast speed |
| Druid ยท Wildfang | Feral Charge | Gap-closer into the fight |
Identity masteries
Your spec's mastery is a passive that defines how it plays. It applies purely from picking the spec and scales linearly with level โ half strength at level 10, full strength at 20. Some examples:
- Sharpened Blades (Warrior ยท Battlecraft) โ +15% melee ability damage, +25% physical crit damage
- Kindled Faith (Paladin ยท Sacrament) โ your healing crits heal for double
- Packbond (Hunter ยท Packlord) โ pet deals +35% damage and has +8% health
- Brittlebreak (Mage ยท Cryomancy) โ +25% Frostbolt/Frost Nova damage, +10% armor
- Fiendlore (Warlock ยท Pactbound) โ 20% of damage you take is redirected to your demon, +10% Stamina
- Primal Heart (Druid ยท Wildfang) โ +15% physical & bleed damage, +20% threat
What changed
Before, your "spec" was just wherever you'd sunk the most points. Now it's an explicit choice that pays off immediately โ signature + mastery before you spend a single point. Points spent in another spec's tree no longer do anything (off-spec nodes go dormant), so builds are cleaner and more committed.
Respeccing re-picks the spec and reallocates every point, swapping your signature and mastery to match. Choose the spec that fits how you want to play โ the identity is the point.
See also: the class guides for full ability lists, the DPS calculator and tier lists which model these masteries, and The Book of Deeds โ spending all 11 talent points is itself a deed.