Mage

Mage
Resource Mana
Roles Healer, DPS
Specs Chronomancy (Healer) ยท Pyromancy (DPS) ยท Cryomancy (DPS)

Specializations

  • Chronomancy โ€” Healer. Signature ability: Temporal Mend (learned at level 5).
  • Pyromancy โ€” DPS. Signature ability: Pyrelance (learned at level 5).
  • Cryomancy โ€” DPS. Signature ability: Ice Lance (learned at level 5).

Abilities

61 abilities, in the order you learn them. "Ranks" shows the levels where the ability gets stronger.

Ability Learns at (lvl) Cost Cast Cooldown Range School Effect
Cinderbolt 1 (ranks: 6, 12, 18) 30 1.5s โ€” 30 Fire Hurls a fiery ball that causes X Fire damage plus additional damage over time.
Hoarfrost Mantle 1 (ranks: 10, 18) 20 Instant โ€” Melee Frost Encases you in frost, increasing armor by X for 30 min.
Aether Insight 3 25 Instant โ€” Melee Arcane Increases the Intellect of all party members by X% for 30 min.
Rimelance 4 (ranks: 8, 14, 20) 25 1.5s โ€” 30 Frost Launches a bolt of frost, causing X Frost damage and slowing movement by 40%.
Waterbind 4 (ranks: 8, 12, 16) 40 3s โ€” Melee Arcane Conjures 2 bottles of water, restoring mana when drunk. Higher ranks conjure purer water.
Aether Darts 5 (ranks: 14, 20) 50 Instant โ€” 30 Arcane Launches Aether Darts at the enemy, causing X Arcane damage each second for 3 sec.
Aether Surge 5 14 2s โ€” 30 Arcane Draws a surge of raw aether through the enemy for X damage. Each cast leaves an Arcane Charge that raises your next Aether Surge's damage and cast speed (5% faster each) but sharply raises its mana cost, stacking up to 4; Aether Darts spends the charges. Each cast can also arm Aether Rush, making your next Aether Surge free and twice as fast to cast.
Aether Surge 5 โ€” Instant 1.5 min Melee Arcane Increases spell damage by 20% and spell haste by 10% for 10 sec. (Arcane signature)
Aetherwell 5 โ€” Instant 2 min Melee Arcane Channel for 6 sec: each second restores 100 mana and builds 8 spell power, stacking while you channel and lasting 15 sec. (Mage talent)
Blazing Barrier 5 (ranks: 12, 18) 45 Instant 30s Melee Fire Wreathe yourself in flame, absorbing X damage for 60 sec. (Fire)
Brain Freeze 5 โ€” Instant โ€” Melee Frost Rimelance has a 20% chance to make your next Winterlash instant and free of its cooldown. (Frost)
Breadbind 5 (ranks: 10, 15, 20) 45 3s โ€” Melee Arcane Conjures 2 servings of bread, restoring health when eaten. Higher ranks conjure heartier fare.
Cinderfall 5 (ranks: 12, 18) 40 Instant 30s 20 Fire Blasts the enemy for X Fire damage. Instant.
Deadfrost 5 60 Instant 30s 30 Frost Deep freezes the target, dealing X Frost damage and stunning it for 4 sec. (Mage talent)
Fingers of Frost 5 โ€” Instant โ€” Melee Frost Rimelance has a 15% chance to grant Fingers of Frost, up to 2 charges: your next Ice Lance treats its target as frozen. (Frost)
Flickerstep 5 40 Instant 15s Melee Arcane Teleports you 15 yd forward and breaks roots. (Mage talent)
Frostveil 5 (ranks: 12, 18) 45 Instant 30s Melee Frost Shields you in ice, absorbing X damage for 60 sec.
Hot Streak 5 โ€” Instant โ€” Melee Fire Passive: two critical strikes in a row with your Fire spells (Cinderbolt, Cinderfall, Scald, Pyrelance or Flamestrike) make your next Pyrelance or Flamestrike instant and free. The spenders count toward the NEXT streak, free casts included; a Flamestrike counts once however many enemies it strikes, and only the initial impact ever counts. (Fire)
Ice Floes 5 โ€” Instant 25s Melee Frost Your next two spells with a cast time can be cast while moving. Lasts 15 sec. (Mage talent)
Ice Lance 5 (ranks: 12, 18) 10 Instant โ€” 30 Frost Hurl a shard of ice, dealing X Frost damage, tripled against a frozen target. Spends Fingers of Frost, or a charge of Winter's Chill, to treat the target as frozen. (Frost)
Icebind 5 (ranks: 16) 35 Instant 22s Melee Frost Freezes all nearby enemies in place for up to 8 sec, dealing X Frost damage. The root breaks after cumulative damage equal to 15% of the target's maximum health, with a minimum of 20 and a maximum of 60 damage.
Ignition 5 โ€” Instant โ€” Melee Fire Passive: your spell critical strikes burn the target for 40% of the damage dealt over 6 sec, stacking. (Fire mastery)
Pyrelance 5 125 6s โ€” 30 Fire Hurls an immense fiery boulder that causes X Fire damage plus additional damage over time.
Racing Mind 5 โ€” Instant 1 min Melee Arcane Makes your next spell with a cast time instant. Lasts 60 sec. (Mage talent)
Spellbreak 5 45 Instant 24s 30 Physical Counters enemy spellcasting, preventing any spell in that school from being cast for 6 sec. (Mage talent)
Temporal Barrier 5 (ranks: 12, 18) 50 Instant 12s 30 Arcane Shifts the target a heartbeat out of the present, a temporal shell absorbing X damage for 10 sec before the timeline snaps back.
Temporal Mend 5 (ranks: 12, 18) 45 2s โ€” 30 Arcane Draws an ally a moment forward in time, mending X health as the body settles into its healthier future self. (Chronomancy signature)
Aetherburst 7 60 Instant โ€” Melee Arcane A burst of Arcane energy hits all nearby enemies for X Arcane damage.
Bewitch 7 (ranks: 18) 50 1.5s โ€” 30 Arcane Transforms the enemy into a toad for up to X sec. The toad wanders and heals rapidly. Any damage breaks the effect. Beasts and humanoids only.
Collective Reversal 8 250 7s 5 min Melee Arcane Rewinds every fallen member of your group or raid, returning them to life at their body with 30% health and mana. Cannot be cast in combat. (Chronomancy)
Greater Invisibility 8 60 Instant 2 min Melee Arcane Vanish for 20 sec and remove 2 damage-over-time effects. When the invisibility ends, take 90% less damage for 2 sec. (Mage talent)
Spellsteal 8 40 Instant 12s 30 Arcane Steals a beneficial magic effect from an enemy, transferring it to yourself.
Temporal Echo 8 (ranks: 12, 18) 40 Instant โ€” 30 Arcane Marks an ally with an echo of a healthier moment, mending X health at once. For X sec, part of the Arcane damage you deal is drawn back through the echo to heal them.
Winterlash 8 (ranks: 16) 30 1.5s 10s 30 Frost Loose three icy bolts for X Frost damage each and plant Winter's Chill on the target: its next 2 incoming compatible spells treat it as frozen. Brain Freeze makes Winterlash instant and skips its cooldown. (Frost)
Blizzard 10 70 2s 8s 30 Frost Conjures an ice storm at the target area: after a 2 sec cast it rages for 6 sec, dealing 12 to 16 Frost damage each second and slowing enemies by 40%. Each enemy struck shaves 0.5 sec off Frozen Orb, up to 3 sec per cast. (Frost)
Brittle Ruin 10 โ€” Instant โ€” Melee Frost Your spells gain 50% critical strike chance against frozen targets. Fingers of Frost and Winter's Chill count as frozen. (Frost)
Frostsweep 10 60 Instant 20s Melee Frost Blasts nearby enemies with frost for X Frost damage. (Frost signature)
Perfect Moment 10 โ€” Instant 2 min Melee Arcane Seize your perfect moment: instantly gain 4 Arcane Charges, and for 10 sec Aether Darts does not consume them. (Chronomancer)
Scald 10 35 1.5s โ€” 30 Fire Scalds the enemy for X Fire damage and quickens you by 20% for 3 sec. Quick to cast, and castable while moving.
Ember Form 11 50 2s 10s Melee Fire Transform into a blazing ember, increasing movement speed by X%. You cannot attack or cast spells while transformed. Recast to return to your normal form.
Ring of Frost 11 60 1.5s 30s 25 Frost Summons a ring for 10 sec. Enemies crossing its perimeter are frozen for 4 sec. (Mage talent)
Cold Coffin 12 15 Instant 4 min Melee Frost Encases you in solid ice for 8 sec, becoming immune to all damage and effects and removing every harmful effect. Usable while stunned or polymorphed. You cannot act while encased. Recast to cancel. (Mage)
Flamestrike 12 80 2s โ€” 30 Fire Calls down a burst of flame at the target area, dealing X Fire damage to enemies caught in the blast. Can critically strike (one strike for the whole blast).
Icy Veins 12 โ€” Instant 3 min Melee Frost Increases spell haste by 30% and prevents cast interruption and pushback for 10 sec. (Frost signature)
Phoenix Trance 12 100 Instant 2 min Melee Fire Combust: for 10 sec your Fire spells always critically strike, including bolts already in flight. Off the global cooldown. These crits build Hot Streak like any other, and casting it finishes the Cinderfall charge currently recharging. (Fire signature)
Summon Water Elemental 12 150 2s โ€” Melee Frost Summon a Water Elemental to fight beside you, hurling Waterbolts at your target and channeling Water Jet. (Frost)
Temporal Cascade 12 (ranks: 16, 20) 90 2s 17s 30 Arcane Sends an echo cascading through your group: the target and up to four of their nearest allies are mended at once and each marked for X sec, drawing part of the Arcane damage you deal back through their echoes to heal them. (Chronomancy)
Dragon's Breath 14 90 2.4s 20s Melee Fire Hold to gather a widening breath of flame, then release it in a cone. Longer charges reach farther and deal more damage. Enemies hit are disoriented and damage breaks the effect; maximum charge always critically strikes and counts once toward Hot Streak. (Fire)
Hourglass of Suspension 14 110 Instant 50s 28 Arcane Place a temporal hourglass at the selected location. Beneath an enemy, it suspends them for X sec in PvE or X sec in PvP and prevents all actions; damage breaks the effect. At your feet or beneath a group ally, it grants stasis for X sec, prevents damage and actions, restores X% of maximum health, and makes cooldowns recover X% faster for you or X% faster for an ally. On empty ground, the hourglass waits for X sec and affects the first valid unit to step on it. The beneficial aura can be removed manually.
Overload 14 โ€” Instant 30s Melee Arcane Your next spell is amplified by 40% but costs 50% more mana. Lasts 10 sec. (Mage talent)
Power Echo 14 โ€” Instant 30s Melee Arcane Your next direct spell repeats at 50% power on the same target. Lasts 10 sec. (Mage talent)
Rewind 14 150 Instant 2 min Melee Arcane Sends an arcane wave through your group or raid, rewinding time to restore 30% of the damage each ally within 40 yards took over the last 5 seconds (up to 35% of their maximum health). Cannot be a critical effect. (Chronomancy)
Frozen Orb 15 (ranks: 18) 50 Instant 45s Melee Frost Release an orb of swirling frost that drifts forward for 8 sec, dealing X Frost damage each second to nearby enemies and slowing them by 30%. Each striking pulse generates one Icicle. (Frost)
Glacial Spike 16 (ranks: 20) 50 2.7s โ€” 30 Frost Conjure a massive spike of ice, consuming 5 Icicles to deal X Frost damage and freeze the target in place for 4 sec. (Frost)
Meteor 16 120 Instant 45s 30 Fire Calls a meteor down on the target area: after a 2 sec fall it deals 90 to 120 Fire damage and Ignites everything it strikes. (Fire)
Temporal Reversal 16 60 2s 10 min 30 Arcane Rewinds a fallen ally's timeline, returning them to life at their body with a portion of their health and mana, even in the thick of combat. (Chronomancy)
Glacial Front 17 80 2.4s 12s Melee Frost Hold to gather a widening front of frost, then release it in a cone. Longer charges reach farther and deal more damage. All enemies hit are slowed by 50% for 4 sec; maximum charge also roots them for 1 sec. (Frost)
Mass Barrier 17 150 Instant 1.5 min Melee Frost Shields you and up to 4 nearby allies within 30 yd, each absorbing 130 damage for 60 sec. (Mage talent)
Winter's Recall 17 โ€” Instant 2 min Melee Frost Finishes the cooldown on Flickerstep, Frostveil, and Greater Invisibility. (Mage talent)
Rune of Power 20 100 1.5s 45s Melee Arcane Inscribe a rune of power at your feet for 15 sec: allies standing within 8 yd deal 10% more damage. (Mage talent)
Temporal Acceleration 20 120 Instant 5 min Melee Arcane Accelerates the flow of time for your group or raid, increasing attack, casting, and channeling speed by 30% for 15 sec. Allies recently affected by Temporal Acceleration or Storm Chorus are too exhausted to benefit. (Chronomancy)

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